Author Topic: LFS – Version 0.6B  (Read 3494 times)

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Offline Paulo Honorato

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LFS – Version 0.6B
« on: June 18, 2011, 11: 40 »


LFS Version 0.6B

Dear LFS Racers,

We are pleased to announce a new version of Live for Speed with many updates and improvements. The new tyre physics model is still in development, so this version uses the old tyres but with an improved collision system, open track configurations, free view mode, and much more. It provides some interesting new features for LFS racers, while we continue our development. Thanks to our forum members for testing over the last eight weeks!

Some new things in 0.6B :

    - New free view mode and layout editor – not bounded by the path
    - Improved collisions with objects, barriers, cars, pit garage exit
    - Open track configurations allowing you to drive anywhere
    - You can now place up to 800 objects to create circuits
    - Blue flags, qualifying, race positions list are supported
    - New objects added – all objects available at all tracks
    - Collision detection and reporting system (via InSim)
    - Graphical optimisations improving frame rates
    - Adjustable tyre warmers for hot lapping
    - Many other fixes and improvements

Three ways to get Version 0.6B :

1) AUTO UPDATER – If you already have version V, W, X, Y or Z :
– Click on "Multiplayer" then "List of Games" in LFS and choose a download mirror.

2) MANUAL PATCH (3.2 MB) – If you already have version Z25 :
– Click HERE and save the patch installer.
– You can run the patch installer from its download location or from your LFS folder.

3) FULL VERSION (134 MB) – If you are new to LFS or making a fresh installation.
– Click HERE to visit the download page and get the full version installer.

List of changes from 0.5Z28 to 0.6B :

Contact detection and collisions :
 

    Improved contact detection with road / walls / pit garage exit
    Improved collisions with unmovable objects (e.g. red barriers)
    Unmovable objects (e.g. ramps) now have concrete friction level
    Improved wheel contact detection to reduce bad car collisions

SHIFT+U mode :

    New free view mode replaces the old "low" and "high" path modes
    Object or ground targeted by the mouse pointer is now detected
    Left mouse button moves view point by "dragging" target point
    Double click to move view point directly towards target point
    Mouse wheel moves view point towards or away from target point
    Left + Right mouse buttons rotate view point around the target
    Arrow key movement follows ground below view point when possible
    Store up to 10 views per track configuration with SHIFT+NUMBER
    Recall a stored view with CTRL+NUMBER (or click the button)
    Click on a car to follow it / look away to stop following
    List of connections is now displayed in SHIFT+U mode
    FIX : N key with options on caused overlapping text

Autocross editor :

    New objects added and all objects are available at all tracks
    Maximum number of autocross objects increased to 800 (was 512)
    Multiple object selection – press CTRL and click object button
    Selection can be deleted, copied (O), moved (M), rotated (,/.)
    Object positioning is now accurate (uses mouse target detection)
    Less CPU / better checks when adding / moving / deleting objects
    Adding / removing autocross objects no longer resets all objects
    Prevented mouse camera movement between button click and release
    Reduced Z-buffer flickering of chalk objects and pit stop markers
    Speed limit no longer enforced if autocross start position exists
    Save layout button is now displayed in an SPR (same as in an MPR)
    W/E/,/. keys now move values in minimum steps and use auto repeat
    FIX : Name of loaded layout now remains or is cleared as expected
    FIX : Could click on invisible replay slider when buttons visible
    FIX : Could add marshall circles out of bounds (then undeletable)
    FIX : High altitude layout objects appeared under ground on load
    FIX : Start position sometimes remained active after deleting it

Open configurations :

    New "drive anywhere" open configs (CTRL in track select screen)
    Add checkpoints / barriers to use open configs as race circuits
    Checkpoints can now be up to 62 metres wide to include pit lane
    Open configs can be selected with text command like /track=SO1X
    Custom layouts race progress / history now stored at LFS World
    Qualifying / race positions list / blue flags are supported

Optimisations :

    Frame rate increased – drawing most world objects is much faster
    Optimised transparent objects (e.g. fences) to help open configs
    Much better frame rate with many autocross objects (faster draw)
    Removed continual small memory leaks (materials list corruption)
    Number plate generation is much faster, reducing pit-out glitch

Hotlapping support :

    Tyres section in garage – settings for tyre warmer temperatures
    You can load a layout in hotlap mode (may include start position)
    NOTE : LFS World hotlaps may include start position – not objects
    Hotlapping is possible on open configurations (not for LFS World)
    Exit from pits now results in a clean restart to hotlap position
    Reliable detection of wall side impacts (e.g. at South City)
    Pit stops are no longer available in Hotlapping mode

Interface :

    Unlock screen now renames unnamed player to user name on exit
    Clicking selected track loads that track (like pressing ENTER)
    Windows messages processed in a cleaner way (affects key presses)
    Mouse movements are processed more efficiently (drag / slide)
    FIX : Mouse look info could go off screen in some languages
    FIX : An invalid view could be selected when no cars in race
    FIX : Meeting room scroll bar was invisible in recent versions
    FIX : Occasionally refuelling did not match set amount

Graphics / Audio :

    Improved display of help text / lesson text / welcome messages
    F9 tyre diagram and SHIFT+L suspension diagrams now antialiased
    Improved tyre optimisation – no missing parts of deflected tyres
    Entry screen logo and frame are now drawn if a dialog box is open
    FIX : In Driver Options the driver intersected with world objects
    FIX : Reset from behind a barrier at South City could stop sound
    FIX : Missing shadow on ground near fences at Autocross track

Multiplayer :

    Wear limit for changing tyres can be set to 100% (never)
    List of hosts can now show hosts you are not licensed to join
    Host name is displayed in task bar and window title (if Latin)
    Dedicated host window now adds new messages without flickering
    Implemented VOB mod protection (physical changes will cause OOS)
    Maximum qualifying time increased from 60 minutes to 240 minutes
    Host options are now readable when opened from game setup screen
    Default host IP address is now 127.0.0.1 (address of local host)
    CTRL+SHIFT now displays time and date in all multiplayer replays
    Driver sent his / her setup – message is now displayed only once
    Removed TCP filter that allowed old versions in the list of hosts
    FIX : On joining host, cars not past finish line showed wrong lap
    FIX : Some problems resulting from multiple requests to join race
    FIX : Pit stop did not end if car was knocked out of the pit lane
    FIX : Some crashes that could result from an invalid unlock state
    FIX : Some missing images (e.g. track select) caused LFS to crash
    FIX : Suspension could incorrectly stay broken on remote computer
    FIX : It was possible to get stuck on the track selection screen
    FIX : Host restart exploit caused by multiple join packets
    FIX : Avoided some possible unauthorised connections

Text commands :

    New command /ck cancels any kick or ban votes in progress
    New command /cv cancels game votes (restart / end / qualify)
    Command /modified=yes allows a private host to avoid CP check

InSim :

    NLP / MCI minimum time interval reduced to 40 ms (was 50 ms)
    New IS_RIP option FULL_PHYS to use full physics when searching
    Longer IS_MST now up to 128 chars / specify sound / send to all
    Lap timing info added to IS_RST (standard / custom / checkpoints)
    New packet IS_CON reports details of contact between two cars
    New packet IS_OBH reports information about any object hit
    New packet IS_HLV reports incidents that would violate HLVC
    New packet IS_PLC sets allowed cars for individual players
    New packet IS_AXM to add / remove / clear autocross objects
    New packet IS_ACR reports successful or attempted admin commands
    OutGauge : OG_SHIFT and OG_CTRL (keys) bits added to OutGaugePack
    Security : InSim can no longer be initialised from a URL command
    FIX : TTime in IS_RIP was wrong in mid-join Multiplayer Replays
    FIX : Clutch axis / button was not reported from Controls screen
    FIX : IS_BTN did not allow the documented limit of 240 characters
    FIX : InSim camera with vertical pitch would cause LFS to crash
    FIX : OutGaugePack ID was always zero regardless of ID in cfg.txt

Track fixes :

    BL : Repaired floating laptop on tool box in first pit garage
    SO : Removed a ghostly collision object in South City pit lane
    SO : Removed two barriers embedded in tyre wall (Sprint Tracks)
    SO : Repaired a sunken barrier closing pit lane (Sprint Track 1)
    WE : Fixed the position of the reversed configuration finish line
    KY : Removed some barrier end segment errors from Oval / National

Misc :

    New Ukrainian translation included
    Hungarian translations of training lessons updated
    CTRL+C now clips the mouse so window size cannot be adjusted
    Admin commands from all connections are now logged (if enabled)
    If logging is enabled a message is logged when an admin connects
    TC Allowed Slip slider now goes up to 20% (previous maximum 10%)
    The digit "1" now occupies the same screen space as other digits
    On changing allowed cars, disallowed cars now join the spectators
    Improved detection of invalid window positions when starting LFS
    URL command is now case insensitive – LFS:// or lfs:// both work
    Misc options : F9 / F10 accelerometer can be shown as one value
    Cruise : current lap is not displayed if lap timing is disabled
    Cruise : no need to drive a lap before serving DT / SG penalty
    FIX : Racing line did not work again after viewing invalid car
    FIX : It was possible to set qualifying on an autocross layout

- LFS Devs

Offline João Monteiro

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Re: LFS – Version 0.6B
« Reply #1 on: June 18, 2011, 18: 54 »
 ;) :good:

Offline easynote

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Re: LFS – Version 0.6B
« Reply #2 on: September 16, 2012, 09: 43 »
Não saiu mais nenhuma versão entretanto? :)

Offline Nuno Vitoria

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Re: LFS – Version 0.6B
« Reply #3 on: September 16, 2012, 13: 18 »
Não saiu e infelizmente não se prevê quando saia, apesar de no fórum os developers continuarem a afirmar que estão afincadamente a trabalhar em mais conteúdo e novas caraterísticas para o LFS... há 4 anos.
I'm a RACER among RACE CAR DRIVERS - Gilles Villeneuve

Offline Filipe Leite

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Re: LFS – Version 0.6B
« Reply #4 on: September 16, 2012, 14: 27 »
Eu gostava (aliás, gosto) do LFS...Mas fonix, os DEVs parece que andam a gozar com o pessoal...

Entao quando anunciaram o Scirocco e nao sei que, e nunca mais apareceu :biggrin: