Author Topic: DCS: A-10C Promoções  (Read 15518 times)

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Offline Pedro Barbosa

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Re: DCS: A-10C
« Reply #30 on: September 27, 2010, 19: 02 »
tem uns grandas grafikos ;)

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #31 on: September 27, 2010, 19: 07 »
Mas este não vive apenas de bons gráficos, como sabes ;)

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #32 on: February 23, 2011, 00: 45 »
PRESS RELEASE

“DCS: A-10C WARTHOG” Released

DUXFORD, UK, February 21, 2011 – The Fighter Collection and Eagle Dynamics now offer “DCS: A-10C Warthog” as a digital download for $59.99.

Purchase "DCS: A-10C Warthog" at:

http://www.digitalcombatsimulator.com/en/series/warthog/

"DCS: A-10C Warthog" is a PC simulation of the U.S. premier Close Air Support attack aircraft. This is the second aircraft in the DCS series, following DCS: Black Shark, and raises the bar even higher in the DCS series. Warthog brings the most realistic PC simulation of a modern fixed wing combat aircraft in regards to flight dynamics, avionics, sensors, and weapon systems. You also have the option to play Warthog in "Game" mode for a casual game experience. Fly missions in the Caucuses region of the Black Sea against and with a wide array of air, land and sea forces with new and improved intelligence. Create your own missions and campaigns with the included Mission and Campaign Editors, and fly with and against friends online using the included online game browser.

Key Features

• Fly the A-10C “Warthog” in either realistic or game modes.
• Fly missions in Georgia and Russia.
• Interactive training missions shallow the learning curve dramatically.
• Rich campaigns and single missions included.
• Multiplayer cooperative and head-to-head.
• Mission and Campaign editors allow user created content.
• The most realistic flight dynamics ever done for a PC simulation.
• Huge array of land, air and sea units to flight along and against.
• Ability to command ground forces during missions with radio commands.
• Fully interactive Forward Air Controller (FAC) that helps you find targets.

Website

http://www.digitalcombatsimulator.co...efault&lang=en

System Requirements

Operating system: 64-bit Windows XP, Vista, and 7
Processor: CPU: Core 2 Duo E6600 or AMD Phenom X3 8750 or better
Memory: 4GB
Hard disk space: 7GB
Video: Shader 3.0 or better; 512MB NVIDIA GeForce 8600GT DirectX 9.0c or better
Sound: DirectX 9.0c-compatible
DirectX®: 9.0C

About The Fighter Collection

The Fighter Collection, as well as developing software for the entertainment and serious game markets, also operates, rebuilds and maintains Europe's largest collection of airworthy WWII fighters and is based at Duxford Airfield, in the UK. For more information visit our websites: http://www.fighter-collection.com/

Offline Filipe Galego

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Offline Filipe Galego

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Re: DCS: A-10C
« Reply #34 on: March 27, 2011, 21: 43 »

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #35 on: April 19, 2011, 09: 42 »

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #36 on: April 25, 2011, 15: 00 »

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #37 on: May 10, 2011, 18: 43 »
Já tem aplicação para o iPhone eheh

http://www.bit-shift.com/home/icontrol-dcs

Quote
iControl DCS allows you to connect your iPad with Digital Combat Simulator's A-10C Warthog flight simulation.  Control the simulator by touching the controls directly.

Never fumble for your mouse in the heat of the moment again!

Here are some of the functions it provides

- Quick and easy navigation between instruments via swipe gestures
- Live MFCD displays (left and right) with working buttons
- Live CDU display with working buttons
- UFC panel with working buttons
- Caution and warning light panel
- Various commonly used cockpit functions
- Supports multiple devices. Connect two iPads at once and display Different MFDs on each!

The next version will include significant enhancements including

- Radio stack
- Combined view with UFC and dual MFCDs on one screen
- Autopilot controls
- Various other enhancements

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #38 on: June 04, 2011, 20: 36 »
Patch 1.1.0.8 for DCS: A-10C Warthog já disponível... 1.1GB!!!!

FEATURES

Audio

    Added new surround sound system. Working in any Windows supported configurations, from 2 up to 8 channels: 2.1, quadraphonic, 5.0, 5.1, 7.1, etc.

User Interface

    Added the Briefing panel in the flight - [LALT-B]
    Added the Debriefing panel in the flight - [RSHIFT - ‘]
    Aerial refueling now tracked in log book.
    AIM-9 loadout listed twice corrected.
    Option to turn random systems failures on or off.
    Pre-set HDR options of Off, Normal, Hard, and Soft added.

Units

    New E-2D "Hawkeye" AWACS.
    Corrected L-39 landing/taxi lights.
    Fixed CH-53E textures.
    UAZ LOD model fixed.
    Su-33 floating on carrier deck fixed.
    Low-level of detail (LOD) distance adjusted.

World Environment

    Detailed terrain texture distance extended.
    Building shadows corrected.

Effects

    New dynamically self-shadowing cockpit with option to turn off and on in Options screen.
    Improved cloud density.
    HDR overcast blur adjusted to be less noticeable.
    HUD preventing shadows in field of view fixed.
    Lightning color fixed.
    Fixed glowing dust clouds behind ground units.
    Fixed blue flare.
    Fixed disappearing cloud shadows.
    KC-135 navigation light bloom adjusted.
    Improved distant terrain noise texture.
    Internal canopy glare added.
    Improved distant terrain noise texture.

Artificial Intelligence

    Reduced delay in JTAC messages.
    JTAC Abort messaging adjusted.
    JTAC releasing player before all targets destroyed fixed.
    Predator taxi problems corrected.
    Wingmen Engagement logic improved when threats are in target area. Better self-preservation.
    Corrected remaining gun ammo report to JTAC.
    JTAC "use cannon" message fixed.
    After refueling other aircraft, tankers will no longer fly into oblivion.
    Wingmen now better engage targets around player SPI when give "Engage With..." command.
    Wingmen no longer detect and reports RWR spikes well before the player's RWR detects any emitters.

Weapons

    Corrected inaccurate AGM-154 JSOW.

Track Replay

    Improved track replay accuracy.

Multiplayer

    Multiplayer performance degradation due to an anomaly large SADL message traffic was fixed.
    Muliplayer users spawning at same location fixed.
    Multiplayer timeout / server timeout fixed.
    AI planes will stop taxiing when more than 1 player is on server.
    Client aerial refueling corrected.
    Air-to-Air TACAN working correctly.
    Laser Spot Search and buddy lasing working.

Avionics / Cockpit

    Fixed – M274 rockets on LAU68 launcher appear as M257 in DSMS.
    Sidewinder jettison capability was removed.
    HUD will not revert to NAV when Master Arm is cycled in Air-to-Air mode.
    DTSAS status message on HUD and CDU was reworked. OFF MAP capability was restored – digital map is available in radius of 450 kilometers around operating area.
    Numerous HUD symbology fixes in HARS mode.
    Fixes to GCAS caution light – it will be lit now if EGI is not providing attitude information.
    Fixed GCAS training auto-scroll function.
    Fixed ILS audio control.
    Fixed AC Generator caution lights logic.
    More accurate signal light test indications.
    Momentary AC electrical power loss (causing CICU restart) was removed when engines generators turned on.
    Altimeter PNEU fixed. Additionally now ELEC/PNEU switch has 3 positions with spring loaded center position. It should be held in desired position (ELEC or PNEU) for 1 second to switch altimeter mode of operation.
    Cold start IFFCC elevation correctly set to DTS and not HOT on ramp start.
    Maverick power management by location fixed.
    ILS working with no power fixed.
    RWR symbol placement adjusted.
    ILS and Marker beacons fixed.
    Laser guided bombs guiding with no designation fixed.
    Fire detect bleed air leak test button light fixed.
    System Status page 1760 station indications corrected.
    EGI is no longer selected automatically on NMSP on ramp start. In all cases the EGI should be selected manually now.
    Fourth depress of UFC ALT ALERT button will exit altitude alert edit mode.
    Most of the UFC SEL rocker functions were made UFC mode independent.
    DTSAS PGCAS function was implemented – now GCAS will better predict collision in mountainous area with DTSAS turned ON and operating.
    GCAS and weapon events counters were implemented on CDU LASTE page.
    Fixed missing audio during RWR test.
    CDU DIVERT page was fixed – some airfields were missing.
    "Slave all to SPI" function for Maverick now works only if missile is RDY on DSMS page, and Maverick video is up on any of MFCDs.
    Airfield name on CDU FLDINFO page has correct maximum length now.
    TAD hook is cleared now if it was a SADL symbol and SADL was switched off.
    AI radar detection range by RWR was adjusted.
    Maverick stations selection logic in DSMS was fixed.
    TAD symbols hooking and display priorities were updated.
    HUD SPI symbology display conditions adjusted.
    Maverick impact point accuracy in Forced Correlate mode was improved.
    An option to turn on/off closest friendlies symbols was added on TGP CTRL page.
    T-handle lights now working correctly.
    Corrected cockpit tool tips.
    Reduced probabilities for cockpit random failures. Random failure for gun and CICU was added.
    Jerky Flight Path Angle indication on HUD during taxi was fixed. Minor logic adjustments were made to TVV symbol.
    JTAC SADL NetID now working correctly.
    HARS navigation is defaulting to active at ramp start. With the HARS mode active, you will not get any FPM/VVI in the HUD, and you will not be able to arm the EAC. If you switch from HARS mode to EGI mode after complete INS Alignment, then the FPM/VVI returns, and you can arm the EAC.
    SAI excessive precession was fixed.
    SAI cage function was fixed - it should cage much faster now.
    ILS frequency selector function was completely reworked according to video recorded in the real cockpit.
    Inverter OFF/TEST logic was reimplemented. In TEST it will revert Essential AC bus power to inverter. In OFF Essential AC bus will be not powered by any source (even if AC power from generators is available).
    INST INV caution lamp logic was implemented.
    APU GEN caution lamp logic was implemented.
    LEFT/RIGHT GEN caution lights logic was fixed.
    Inverter noise was added. It will be heard when inverter goes online.
    With ITT gauges inop, L/R ENG NOT caution lights will be always on.
    L/R MAIN PUMP, and L/R WING PUMP caution lights are connected to Essential DC Bus now (and thus will be lit in cold cockpit once DC power is provided by any source).
    Excessive SAI precession fixed.

Campaigns

    Reported errors in campaigns have been fixed.



Download:
http://www.digitalcombatsimulator.com/en/downloads/patches/dcs-wh_patch_1.1.0.8_en/

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #39 on: September 13, 2011, 11: 36 »
33% de desconto no steam... 33,49€
Excelente preço para um simulador realista como este.

http://store.steampowered.com/app/61010/

Offline Pedro Barbosa

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Re: DCS: A-10C
« Reply #40 on: September 13, 2011, 17: 47 »
Bom preço, pena ser muito pesado para o meu PC.  :suicide2:

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #41 on: November 13, 2011, 12: 59 »
Mais um patch com uma lista enorme de novidades e correções: http://www.digitalcombatsimulator.com/en/downloads/patches/dcs-wh_patch_1.1.1.0_en/

Offline Pedro Barbosa

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Re: DCS: A-10C
« Reply #42 on: November 28, 2011, 20: 12 »
Ja o consigo por a voar no meu pc de madeira  :yahoo: :yahoo: :yahoo:

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Re: DCS: A-10C
« Reply #43 on: November 28, 2011, 20: 55 »
LOL

Offline Filipe Galego

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Re: DCS: A-10C
« Reply #44 on: May 02, 2012, 19: 06 »
Promoção de 24h 66% off - 16,99€